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// Copyright (c) 2007-2008 Facebook//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.//// See accompanying file LICENSE or visit the Scribe site at:// http://developers.facebook.com/scribe///// @author Bobby Johnson// @author Jason Sobel#ifndef SCRIBE_COMMON_H#define SCRIBE_COMMON_H#include <sstream>#include <iostream>#include <iomanip>#include <fstream>#include <string>#include <queue>#include <vector>#include <pthread.h>#include <semaphore.h>#include <map>#include <set>#include <stdexcept>#include <errno.h>#include <stdint.h>#include <stdio.h>#include <stdlib.h>#include <getopt.h>#include <sys/resource.h>#include <sys/types.h>#include <sys/stat.h>#include <unistd.h>#include <boost/shared_ptr.hpp>#include <boost/filesystem/operations.hpp>#include <boost/filesystem/convenience.hpp>#include "thrift/protocol/TBinaryProtocol.h"#include "thrift/server/TNonblockingServer.h"#include "thrift/concurrency/ThreadManager.h"#include "thrift/concurrency/PosixThreadFactory.h"#include "thrift/concurrency/Mutex.h"#include "thrift/transport/TSocket.h"#include "thrift/transport/TSocketPool.h"#include "thrift/transport/TServerSocket.h"#include "thrift/transport/TTransportUtils.h"#include "thrift/transport/THttpClient.h"#include "thrift/transport/TFileTransport.h"#include "fb303/FacebookBase.h"#include "src/gen-cpp/scribe.h"typedef boost::shared_ptr<scribe::thrift::LogEntry> logentry_ptr_t;typedef std::vector<logentry_ptr_t> logentry_vector_t;typedef std::vector<std::pair<std::string, int> > server_vector_t;// For security reasons we can't release everything that's compiled// in at facebook. Other users might find this useful as well for// integrating to their environment.// Things in this file include network based configuration and debug messages#ifdef FACEBOOK#include "env_facebook.h"#else#include "env_default.h"#endif#endif // !defined SCRIBE_COMMON_H