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/*
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements. See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership. The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied. See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */

#ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_
#define _THRIFT_CONCURRENCY_THREADMANAGER_H_ 1

#include <boost/shared_ptr.hpp>
#include <sys/types.h>
#include "Thread.h"

namespace apache { namespace thrift { namespace concurrency {

/**
 * Thread Pool Manager and related classes
 *
 * @version $Id:$
 */
class ThreadManager;

/**
 * ThreadManager class
 *
 * This class manages a pool of threads. It uses a ThreadFactory to create
 * threads. It never actually creates or destroys worker threads, rather
 * It maintains statistics on number of idle threads, number of active threads,
 * task backlog, and average wait and service times and informs the PoolPolicy
 * object bound to instances of this manager of interesting transitions. It is
 * then up the PoolPolicy object to decide if the thread pool size needs to be
 * adjusted and call this object addWorker and removeWorker methods to make
 * changes.
 *
 * This design allows different policy implementations to used this code to
 * handle basic worker thread management and worker task execution and focus on
 * policy issues. The simplest policy, StaticPolicy, does nothing other than
 * create a fixed number of threads.
 */
class ThreadManager {

 protected:
  ThreadManager() {}

 public:
  virtual ~ThreadManager() {}

  /**
   * Starts the thread manager. Verifies all attributes have been properly
   * initialized, then allocates necessary resources to begin operation
   */
  virtual void start() = 0;

  /**
   * Stops the thread manager. Aborts all remaining unprocessed task, shuts
   * down all created worker threads, and realeases all allocated resources.
   * This method blocks for all worker threads to complete, thus it can
   * potentially block forever if a worker thread is running a task that
   * won't terminate.
   */
  virtual void stop() = 0;

  /**
   * Joins the thread manager. This is the same as stop, except that it will
   * block until all the workers have finished their work. At that point
   * the ThreadManager will transition into the STOPPED state.
   */
  virtual void join() = 0;

  enum STATE {
    UNINITIALIZED,
    STARTING,
    STARTED,
    JOINING,
    STOPPING,
    STOPPED
  };

  virtual const STATE state() const = 0;

  virtual boost::shared_ptr<ThreadFactory> threadFactory() const = 0;

  virtual void threadFactory(boost::shared_ptr<ThreadFactory> value) = 0;

  virtual void addWorker(size_t value=1) = 0;

  virtual void removeWorker(size_t value=1) = 0;

  /**
   * Gets the current number of idle worker threads
   */
  virtual size_t idleWorkerCount() const = 0;

  /**
   * Gets the current number of total worker threads
   */
  virtual size_t workerCount() const = 0;

  /**
   * Gets the current number of pending tasks
   */
  virtual size_t pendingTaskCount() const  = 0;

  /**
   * Gets the current number of pending and executing tasks
   */
  virtual size_t totalTaskCount() const = 0;

  /**
   * Gets the maximum pending task count.  0 indicates no maximum
   */
  virtual size_t pendingTaskCountMax() const = 0;

  /**
   * Adds a task to be executed at some time in the future by a worker thread.
   *
   * This method will block if pendingTaskCountMax() in not zero and pendingTaskCount()
   * is greater than or equalt to pendingTaskCountMax().  If this method is called in the
   * context of a ThreadManager worker thread it will throw a
   * TooManyPendingTasksException
   *
   * @param task  The task to queue for execution
   *
   * @param timeout Time to wait in milliseconds to add a task when a pending-task-count
   * is specified. Specific cases:
   * timeout = 0  : Wait forever to queue task.
   * timeout = -1 : Return immediately if pending task count exceeds specified max
   *
   * @throws TooManyPendingTasksException Pending task count exceeds max pending task count
   */
  virtual void add(boost::shared_ptr<Runnable>task, int64_t timeout=0LL) = 0;

  /**
   * Removes a pending task
   */
  virtual void remove(boost::shared_ptr<Runnable> task) = 0;

  static boost::shared_ptr<ThreadManager> newThreadManager();

  /**
   * Creates a simple thread manager the uses count number of worker threads and has
   * a pendingTaskCountMax maximum pending tasks. The default, 0, specified no limit
   * on pending tasks
   */
  static boost::shared_ptr<ThreadManager> newSimpleThreadManager(size_t count=4, size_t pendingTaskCountMax=0);

  class Task;

  class Worker;

  class Impl;
};

}}} // apache::thrift::concurrency

#endif // #ifndef _THRIFT_CONCURRENCY_THREADMANAGER_H_