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mandeep.dh |
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/* Compile using: mxmlc --target-player=10.0.0 ZeroClipboard.as */
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package {
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import flash.display.Stage;
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import flash.display.Sprite;
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import flash.display.LoaderInfo;
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import flash.display.StageScaleMode;
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import flash.events.*;
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import flash.display.StageAlign;
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import flash.display.StageScaleMode;
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import flash.external.ExternalInterface;
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import flash.system.Security;
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import flash.utils.*;
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import flash.system.System;
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import flash.net.FileReference;
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import flash.net.FileFilter;
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public class ZeroClipboard extends Sprite {
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private var domId:String = '';
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private var button:Sprite;
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private var clipText:String = 'blank';
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private var fileName:String = '';
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private var action:String = 'copy';
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private var incBom:Boolean = true;
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private var charSet:String = 'utf8';
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public function ZeroClipboard() {
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// constructor, setup event listeners and external interfaces
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stage.scaleMode = StageScaleMode.EXACT_FIT;
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flash.system.Security.allowDomain("*");
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// import flashvars
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var flashvars:Object = LoaderInfo( this.root.loaderInfo ).parameters;
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domId = flashvars.id;
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// invisible button covers entire stage
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button = new Sprite();
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button.buttonMode = true;
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button.useHandCursor = true;
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button.graphics.beginFill(0x00FF00);
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button.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
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button.alpha = 0.0;
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addChild(button);
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button.addEventListener(MouseEvent.CLICK, clickHandler);
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button.addEventListener(MouseEvent.MOUSE_OVER, function(event:Event):void {
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOver', null );
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} );
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button.addEventListener(MouseEvent.MOUSE_OUT, function(event:Event):void {
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOut', null );
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} );
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button.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event):void {
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseDown', null );
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} );
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button.addEventListener(MouseEvent.MOUSE_UP, function(event:Event):void {
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseUp', null );
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} );
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/* External functions
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* See the PDF version for why this is done this way :-(
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*/
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addCallbacks();
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setInterval( addCallbacks, 1000 );
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// signal to the browser that we are ready
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'load', null );
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}
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public function addCallbacks ():void {
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ExternalInterface.addCallback("setHandCursor", setHandCursor);
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ExternalInterface.addCallback("clearText", clearText);
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ExternalInterface.addCallback("setText", setText);
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ExternalInterface.addCallback("appendText", appendText);
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ExternalInterface.addCallback("setFileName", setFileName);
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ExternalInterface.addCallback("setAction", setAction);
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ExternalInterface.addCallback("setCharSet", setCharSet);
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ExternalInterface.addCallback("setBomInc", setBomInc);
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}
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public function setCharSet(newCharSet:String):void {
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if ( newCharSet == 'UTF16LE' ) {
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charSet = newCharSet;
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} else {
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charSet = 'UTF8';
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}
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}
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public function setBomInc(newBomInc:Boolean):void {
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incBom = newBomInc;
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}
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public function clearText():void {
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clipText = '';
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}
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public function appendText(newText:String):void {
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clipText += newText;
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}
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public function setText(newText:String):void {
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clipText = newText;
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}
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public function setFileName(newFileName:String):void {
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fileName = newFileName;
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}
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public function setAction(newAction:String):void {
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action = newAction;
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}
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public function setHandCursor(enabled:Boolean):void {
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// control whether the hand cursor is shown on rollover (true)
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// or the default arrow cursor (false)
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button.useHandCursor = enabled;
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}
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private function clickHandler(event:Event):void {
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var fileRef:FileReference = new FileReference();
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fileRef.addEventListener(Event.COMPLETE, saveComplete);
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if ( action == "save" ) {
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/* Save as a file */
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if ( charSet == 'UTF16LE' ) {
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fileRef.save( strToUTF16LE(clipText), fileName );
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} else {
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fileRef.save( strToUTF8(clipText), fileName );
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}
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} else if ( action == "pdf" ) {
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fileRef.save( "This instance of ZeroClipboard is not configured for PDF export. "+
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"Please use the PDF export version.", fileName+".txt" );
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} else {
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/* Copy the text to the clipboard. Note charset and BOM have no effect here */
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System.setClipboard( clipText );
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'complete', clipText );
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}
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}
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private function saveComplete(event:Event):void {
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ExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'complete', clipText );
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}
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private function getProp( prop:String, opts:Array ):String
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{
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var i:int, iLen:int;
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for ( i=0, iLen=opts.length ; i<iLen ; i++ )
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{
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if ( opts[i].indexOf( prop+":" ) != -1 )
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{
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return opts[i].replace( prop+":", "" );
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}
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}
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return "";
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}
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/*
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* Function: strToUTF8
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* Purpose: Convert a string to the output utf-8
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* Returns: ByteArray
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* Inputs: String
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*/
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private function strToUTF8( str:String ):ByteArray {
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var utf8:ByteArray = new ByteArray();
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/* BOM first */
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if ( incBom ) {
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utf8.writeByte( 0xEF );
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utf8.writeByte( 0xBB );
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utf8.writeByte( 0xBF );
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}
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utf8.writeUTFBytes( str );
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return utf8;
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}
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/*
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* Function: strToUTF16LE
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* Purpose: Convert a string to the output utf-16
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* Returns: ByteArray
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* Inputs: String
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* Notes: The fact that this function is needed is a little annoying. Basically, strings in
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* AS3 are UTF-16 (with surrogate pairs and everything), but characters which take up less
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* than 8 bytes appear to be stored as only 8 bytes. This function effective adds the
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* padding required, and the BOM
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*/
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private function strToUTF16LE( str:String ):ByteArray {
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var utf16:ByteArray = new ByteArray();
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var iChar:uint;
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var i:uint=0, iLen:uint = str.length;
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/* BOM first */
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if ( incBom ) {
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utf16.writeByte( 0xFF );
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utf16.writeByte( 0xFE );
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}
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while ( i < iLen ) {
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iChar = str.charCodeAt(i);
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if ( iChar < 0xFF ) {
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/* one byte char */
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utf16.writeByte( iChar );
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utf16.writeByte( 0 );
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} else {
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/* two byte char */
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utf16.writeByte( iChar & 0x00FF );
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utf16.writeByte( iChar >> 8 );
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}
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i++;
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}
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return utf16;
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}
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}
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}
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